As I mentioned in our earlier post, Castlevania is being ported to the PlayStation 4 on October 26, 2018. While I initially showed considerable excitement regarding the release, even pre-ordering on “day 1”, I have come to realization that this game may be an underwhelming release. I will absolutely play the game and will trilled to play “Rondo of Blood” on a large screen.
Considering that “Rondo of Blood” was $9.99 on the Wii Virtual Console, and “Symphony of the Night” is $9.99 on the PlayStation Network, a $20 asking price is pretty good for a modern release. (As a PSN+ member, the combo is $5 less.) My only gripe (at the time of this writing) is that the original dialog is not being used. Instead of the PlayStation dialog, the awful PlayStation Portable (Dracula X Chronicles) dialog is being used. This is a definite disappointment, but I will wait and see how I truly feel about it upon release.
Unfortunately, my schedule may not permit a video for the week of the release. I will conduct a review upon my availability.
It was announced that this game will not be released on any other console. This does not surprise me because Sony was involved in the port.
GameSpot asked Konami about the release on other consoles:
When GameSpot asked Konami about the bundle’s PS4 exclusivity, the company responded there were absolutely no plans to bring the games to other platforms.
The overall benefits of the port were described as follows:
Sony said Castlevania Requiem would see “4K/1080p upscaling, multiple high resolution backgrounds, different rendering options such as smoothing, and full Trophy support.” It also said the games will utilize the DualShock 4’s analogue stick for movement and the speaker to play sounds when you pick up an item.